We make applications that run wherever the people using them happen to be — a phone on the train, a laptop at a desk, a television in the living room, a browser at work. Most companies pick one of those and stop. We think the choice is usually artificial, so we build across all of them from a shared codebase, and go fully native only where a platform genuinely deserves it.
Our own products are where that approach gets tested honestly. Grace runs on six platforms from one Flutter codebase. CloudFrame is written in SwiftUI because a ten-foot television interface has nothing in common with a phone. HeartBeat holds medical readings, so it never leaves the device it was entered on.
Everything we have learned doing that is what we bring to client projects.